FAST SHADING TECHNIQUES IN REALISTIC GRAPHICS
F.A. Pletenev VANT. Ser.: Mat. Mod. Fiz. Proc 1997. Вып.4. С. 39-50.
New fast shading techniques are proposed which don´t yield to Phong shading technique in quality and are comparable with Gouraud technique in speed of operation information used in the proposed technique allows to take into account surface roughnesses without changes in surface element geometry. Significant speedup of shading techniques allows to use them in dynamic packages of realistic graphics. The simplicity of formulas in some of them permits hardware implementation in graphic chips-“accelerators”.
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